AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games on Android in Croatia Q1 2024
Explore the performance of the top 5 entertainment mascot games on the Android platform in Croatia during the first quarter of 2024, featuring trends in downloads, revenue, and active users.
In the first quarter of 2024, the top 5 entertainment mascot games on the Android platform in Croatia demonstrated varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Angry Birds Dream Blast from Rovio Entertainment Corporation saw a steady weekly revenue, peaking at around $147 in mid-January before experiencing a dip and stabilizing at approximately $65 by the end of March. Weekly downloads fluctuated, starting at 41 in the first week of January and ending at 14 in the last week of March. Active users showed a gradual decline from 1.5K to around 1.1K throughout the quarter.
Disney Emoji Blitz Game by Jam City, Inc. experienced variable weekly revenue, with a notable peak at $73 at the end of January. Downloads showed a significant spike at the end of February, reaching 87, while active users saw an increase in the same period, peaking at 204 before declining to 131 by the end of March.
Sonic Forces: PvP Battle Race from SEGA had a mixed revenue performance, peaking at $62 in the last week of March. Downloads were consistent, starting at 670 and showing a gradual decline to 307 by the end of the quarter. Active users also declined from 4.5K to around 3.5K over the same period.
My Little Pony: Magic Princess by Gameloft SE showed minimal revenue, with occasional peaks such as $23 in mid-February. Downloads were sporadic, with a notable peak at 263 in mid-January and another at 117 in the last week of March. Active users followed a similar pattern, peaking at 1.8K in mid-January and again at 1.5K at the end of March.
Sonic Dash 2: Sonic Boom Run from SEGA had low but consistent revenue, peaking at $9 in mid-February. Downloads saw an upward trend towards the end of the quarter, reaching 170 in the last week of March. Active users increased from 836 at the beginning of January to 989 by the end of March.
These insights and more comprehensive data are available from Sensor Tower, providing a closer look at the trends and performance of these popular entertainment mascot games.